
Animation principles
Feb 8, 2026
Overview
Animation principles it's simple reference that was vibe coded.
Link to experiance
https://mattgid.github.io/WEB-Experiances/phase-dynamics/dist/index.html
Concept
My goal was to bypass the syntax barrier and "vibe code" a high-concurrency engine.
AI Philosophy: I acted as Creative Director, using Google AI Studio as my Senior Engineer to translate plain-English logic into complex WGSL shaders.
Constraints: Focused on three material states (solid, liquid, gas) to keep the simulation clean and analytical.
Tools
Orchestration: Google AI Studio
Stack: WebGPU, WGSL, TypeScript, Vite
Reflection
Super fun few hours project.